Designed with computer games professionals, as well as games industry body TIGA - this innovative degree will enable artists to develop their computer graphics skills, both artistically and technically - including modelling, rigging, animation, rendering, texturing, lights/cameras and visual effects (VFX).
With this undergraduate degree, you'll gain an excellent education in the area of games design and development. Each module has been designed with your computer games career in mind.
As well as exploring specialist artistic skills (concept artwork, 2D/3D assets, character models, animation, textures, VFX and rendering) you'll also develop problem solving, communication skills, and an awareness of the ethical responsibilities that a technical artist must consider.
There will also be opportunities for artists to collaborate with programmers on joint projects, as well as internships with external clients, giving you the chance to build up your portfolio and gain hands-on experience.
Guest lecturers will be available to supplement course delivery by providing specialists knowledge and expertise. There are also many placement opportunities and we have a strong list of professionals from games companies who visit us to share their tips, techniques and knowledge.
This undergraduate degree:
is relevant to the needs of the computer games industry, with the focus on exposing you to the latest developments in creative technologies for computer games (animation, modelling, graphic design, and effects)
develops your analytical and practical skills, associated with the design and implementation of graphics for computer games from an artistic perspective
Enhances your creative and technical skills, to fully prepare you for design/creative careers within the computer games industry.